The updated toolset of Blender 2.91 features improvements to cloth sculpting, boolean operations, mesh to volume and volume to mesh conversion, custom curve bevels, searchable UI panels and more. Combined with hundreds of bug fixes, Blender 2.91 is more polished and stable than ever. Blender for Mac Old Versions Join over 500,000 subscribers. Alright, the answer seems to most likely be that Blender 2.80 is supported on MacOS 10.12 and later with video cards supported by that Mac model and OS version, and for AMD cards they need to be GCN 1st Gen or later. The HD 6750M 512 MB is the older TerraScale 2 architecture and thus not officially supported.
Ready for action.
Blender itself is programmed with Python thus being available for Windows, OS X and Linux platforms. In order for Blender to work fully in OS X you must have Python installed as well. Blender also has a large community and provides tutorials and instructions, teaching rendering and animation, in several languages. Blender for Mac OS X is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License. Blender offers a complete range of tools to thoroughly develop 3D animations and design. Its revolutionary, non-overlapping and non-blocking UI delivers unsurpassed workflow.
Whether it’s on a USB stick, sitting on a folder on your desktop, or fully installed, Blender runs out of the box.
- ✅ No installation needed.
- ✅ No internet connection required.
✈ Truly portable, take it with you wherever you go!
Runs anywhere.
Blender is cross-platform, it runs on every major operating system:
Windows 10, 8.1 and 7
macOS 10.13+
Linux
macOS 10.13+
Linux
All efforts to make Blender work on specific configurations are welcome, but we can only officially support those used by active developers.
For Windows there is an installer available if you wish to add an icon on the desktop, associate .blend file extensions, etc.
![Blender For Mac Os Blender For Mac Os](/uploads/1/2/6/5/126543704/493159858.gif)
Hardware Requirements
Minimum
Blender For Macos
- 64-bit dual core 2Ghz CPU with SSE2 support
- 4 GB RAM
- 1280×768 display
- Mouse, trackpad or pen+tablet
- Graphics card with 1 GB RAM, OpenGL 3.3
Recommended
- 64-bit quad core CPU
- 16 GB RAM
- Full HD display
- Three button mouse or pen+tablet
- Graphics card with 4 GB RAM
Optimal
- 64-bit eight core CPU
- 32 GB RAM
- Full HD displays
- Three button mouse and pen+tablet
- Graphics card with +12 GB RAM
Supported Graphics Cards
Always make sure to install the latest drivers from the graphics card manufacturer website. These requirements are for basic Blender operation, Cycles rendering using the GPU has higher requirements.
NVIDIA
GeForce 400 and newer, Quadro Tesla GPU architecture and newer, including RTX-based cards, with NVIDIA drivers (list of all GeForce and Quadro GPUs)
AMD
GCN 1st gen and newer. Since Blender 2.91, Terascale 2 architecture is fully deprecated, try using 2.90 (albeit not supported, it might still work) [list of all AMD GPUs]
Intel
Haswell architecture and newer. [list of all Intel GPUs]
Blender For Macos 10.10
macOS
Blender For Mac Os X
Version 10.13 or newer with supported hardware.
Previous Versions
Blender On Mac
- Blender 2.8x require macOS 10.12+
- Blender 2.79 runs on all systems that support OpenGL 2.1 and above, with recent graphics drivers. For macOS, version 10.9 and later are supported.
- Blender 2.76 and earlier require OpenGL 1.4 graphics cards. For Windows, XP and later are supported.